Funcom - Oppdatering ny biome og nytt kampsystem!
Dødt på forumet. Men skjer ihvertfall litt bak kulissene om dagen.
Siste oppdatering fra forrige uke.
Kampsystem:
"We did a studio wide playtest of the new combat system on Friday. Everyone on the Conan Exiles team were pitted against each other underneath the scorching sun of the Exiled Lands. The goal of the playtest was to, obviously, test how the new paradigm behaves and how we, as players, respond to it. Overall the test went really well. The Berserkers team gathered a lot of feedback on how it all felt to play and lingering bugs that need to be fixed. We're doing another playtest this week as well. Come mid-February we hope to have a version ready for Testlive, so all of you can dig in.
What we can tell you are a few details on how it all works. Much like before, combat is divided into light and heavy attacks that can be freely strung together into combos. Attacks consume stamina, forcing you to not just rush in and blindly start hitting the attack buttons when encountering an enemy. You can also block oncoming attacks to stagger enemies, setting them up for a counter attack. So far so similar to the old system.
The new combat system adds in status effects, an improved system for staggering, more animations and more varied attacks. Status effects include things like bleeding, crippling, sundering, knockdown launchers, shield smashing and staggers. How these come into play will be revealed at a later date.
There's also been done more work to differentiate the weapons and make them feel unique when you attack. Instead of just swinging or stabbing, each weapon type has specific attacks and animations that make them feel distinct. Daggers are quick, best used to strike and then dodge away. Hammers are heavy and take time to swing, but you can sometimes gain stagger immunity during attacks. Hammers can also launch people up into the air if you hit them right. Which is just awesome! "
Ny biome:
This week, we're giving you both a peek at the entrance to the new Volcano dungeon and a look at a part of the jungle biome. You'll have to wait a little while longer before you'll be able to explore these place to your heart's content, but we can promise you it will be worth the wait.
As you reach the volcano you'll need to make your way into the center of the crater, where you'll find the entrance to the dungeon. It looks like an ancient temple, a remnant from a bygone age, where an unknown people would conduct rituals of a strange and dark nature. This is what will greet you when you enter the temple. Now the temple is not the dungeon proper, it merely houses the entryway to the dungeon. How you enter it is up for you to discover.
The jungle also contains the ruins of an ancient civilization, a people who were destroyed in a great Cataclysm long ago. You'll find their remains scattered throughout this area. This giant stone face depicts the Witch Queen, a woman of great magical power who ruled with an iron fist. Now these ruins are all that remain of her reign.
This particular place connects the jungle to the icy north through an underground travel, allowing quick passage between the two areas for travelers"
http://steamcommunity.com/games/440900/announcements/detail/2933400383270487663
Kanskje det ikke blir så dumt til slutt dette. Fastholder fremdeles at spillet er bra nok til å bruke de få hundrelappene.
Siste oppdatering fra forrige uke.
Kampsystem:
"We did a studio wide playtest of the new combat system on Friday. Everyone on the Conan Exiles team were pitted against each other underneath the scorching sun of the Exiled Lands. The goal of the playtest was to, obviously, test how the new paradigm behaves and how we, as players, respond to it. Overall the test went really well. The Berserkers team gathered a lot of feedback on how it all felt to play and lingering bugs that need to be fixed. We're doing another playtest this week as well. Come mid-February we hope to have a version ready for Testlive, so all of you can dig in.
What we can tell you are a few details on how it all works. Much like before, combat is divided into light and heavy attacks that can be freely strung together into combos. Attacks consume stamina, forcing you to not just rush in and blindly start hitting the attack buttons when encountering an enemy. You can also block oncoming attacks to stagger enemies, setting them up for a counter attack. So far so similar to the old system.
The new combat system adds in status effects, an improved system for staggering, more animations and more varied attacks. Status effects include things like bleeding, crippling, sundering, knockdown launchers, shield smashing and staggers. How these come into play will be revealed at a later date.
There's also been done more work to differentiate the weapons and make them feel unique when you attack. Instead of just swinging or stabbing, each weapon type has specific attacks and animations that make them feel distinct. Daggers are quick, best used to strike and then dodge away. Hammers are heavy and take time to swing, but you can sometimes gain stagger immunity during attacks. Hammers can also launch people up into the air if you hit them right. Which is just awesome! "
Ny biome:
This week, we're giving you both a peek at the entrance to the new Volcano dungeon and a look at a part of the jungle biome. You'll have to wait a little while longer before you'll be able to explore these place to your heart's content, but we can promise you it will be worth the wait.
As you reach the volcano you'll need to make your way into the center of the crater, where you'll find the entrance to the dungeon. It looks like an ancient temple, a remnant from a bygone age, where an unknown people would conduct rituals of a strange and dark nature. This is what will greet you when you enter the temple. Now the temple is not the dungeon proper, it merely houses the entryway to the dungeon. How you enter it is up for you to discover.
The jungle also contains the ruins of an ancient civilization, a people who were destroyed in a great Cataclysm long ago. You'll find their remains scattered throughout this area. This giant stone face depicts the Witch Queen, a woman of great magical power who ruled with an iron fist. Now these ruins are all that remain of her reign.
This particular place connects the jungle to the icy north through an underground travel, allowing quick passage between the two areas for travelers"
http://steamcommunity.com/games/440900/announcements/detail/2933400383270487663
Kanskje det ikke blir så dumt til slutt dette. Fastholder fremdeles at spillet er bra nok til å bruke de få hundrelappene.
Arkivert
Dette er en arkivert tråd!
Arkivert
Til toppen